Async has released and auctioned another round of ground-breaking programmable art these recent weeks of May.
XCOPY’s second Async work, ”Doom Party”, is another important piece not only because of the COVID reference but because of the interactive possibilities between “Death’s Hand” and the rest of the Participants. The auction for the Master erupted in a three-way bidding war which ultimately was won by MOCA for 26 ETH. With the addition of the 9 Participant Layers as well as the device Layer, total sale of Doom Party was 68.9 ETH, the highest we’ve seen since launch period.
Leading up to his auction, XCOPY polled his Twitter community and asked which participant should be the next victim of his Death hand.
The new owner immediately started playing with “Death’s Hand”, a Layer that forces any of the Participants to change to their death scene, and will remain there until “Death’s Hand” changes to focus on another unlucky Participant.
A geometric, reflective Apple sits quietly in the scene as rendered sunlight alters the piece at 7am, 10am, 1pm, 4pm, 7pm and 10pm UTC every single day. This is one of Async’s most active autonomous pieces yet, with 6 automatic changes every day.
"I’d like to nominate Giant Swan because his work is bleeding edge and always intense!"
X: How long do you spend in VR on a daily basis? Do you have a limit on how long you spend in there before coming out?
GS: I try to spread my workload across the week as evenly as possible. Every second day I’ll use VR up to 7 hours at the very least, in blocks of 30-45 minutes.
Eye health is real, gotta look after them!
X: What’s your favorite piece that you’ve created and why?
GS: An entry into last year’s Inktober scene was inspired by the prompt “RIDE.” It was already late in the build and there was an early self-portrait in there that I absolutely hated, I would always sneak over to it and change it a little more. When I got to the prompt “ride” I realised I had to stop riding myself about it. I ended up making an entry of myself sitting on the shoulders of that first sketch I detested and learned to let it go.
X: How do you see crypto art evolving in the next few years , is there anything you’re hoping to be able to achieve with this technology?
GS: I'm looking forward to minting my own experiences that give collectors access to my worlds the way I see them. Stay tuned, it's much closer than you think.
X: Have you ever hit a wall creatively and how do you deal with those situations?
GS: Creatively, I hit immediate walls when I complete something in my head before I'm physically done making it. Discipline can get you through those moments, but I'm often pushing to use them as a challenge: if I'm already done with a piece, then this isn’t rich enough. That’s why my work is often paired with detailed titles and cryptic notes. These are the pieces that are still growing for me even after I’m done with what you can see.
X: What’s your favorite quarantine food?
GS: Vegemite toast and a coffee. Three slices and make it a double shot while you’re at it.
"We chose XCOPY because we were together at the dawn of SuperRare, but we still know very little about him"
H: An artist’s style is the expression of their view on reality. What voltage does the electric chair you sit on when you create have?
X: The high voltage comes from within. I look more like Emperor Palpatine every day!
H: You are one of the most mysterious crypto artists around. It is now time you reveal at least what your breakfast is like.
X: I prefer that the art does the talking. For breakfast I had toast with flora, we’re rationing the marmite for the kids. Never thought marmite would become a luxury.
H: Your artistic research seems to be oriented towards portraying disturbed and disturbing characters or stereotypes… Who do you hang out with?
X: Right now, I’m hanging out with my wife and kids and our cat, Clyde. We’re trying not to kill each other in lockdown. My inspiration for characters is usually based on daily encounters and experiences. Everything is potential material. I get spooked the more we slide into dystopia and I try to document it through my art.
H: What is the secret ingredient of your art? You can also mislead us with a false answer...
X: The secret is to keep going. Let go of the last piece and move on. Don’t look back. Don’t get distracted by shiny new toys, focus on your next idea.
H: Maybe not many people know that XCOPY was a program to copy/duplicate the floppy disks of the Amiga 500. When you are not XCOPY do you turn into KILLSYS?
X: My art takes more inspiration from the Amiga 500 games and 80s cartoons than anything in “art history.” Crypto art is just another game for me, but I can use the in-world credits to pay my bills.